1. Planning- Planning is the most important step. It's where all ideas take place and is the most creative part of the process.
-Gathering resources(sound clips, models, references, etc.)
-Storyboarding
-Recording reference
-Gather peer opinions and critiques
2. Analysis- Analyzing and editing gathered resources for use and functionality.
-Editing important sound clips
-Analyzing your video reference for key poses, and breakdowns.
3. Enter Maya- Go into maya and place your characters, important environmental elements that characters will be interacting with. Important sound clips. And set your camera.
4. Key poses- Create characters' key poses based on the reference gathered. Exaggerate where effective. Make sure to play to camera.
5. Breakdowns- Create characters' breakdowns based on the reference gathered.
6. Adjust timing- Adjust the timing of the scene to be more believable and reasonably spaced.
7. Critique- Seek critique throughout the entire process of animation, from idea to finish. It is important to receive critique at this time to avoid investing valuable time and work into poses that aren't working.
8. Lip Sync- Sync characters mouth and facial movements up with dialogue.
9. Eye line- create appropriate eye movements, pupil direction and focus, eye lid placements, and blinks.
9. Polish- Refine work. Add moving holds. Clean up any bumps and hitches.
10. Critique
11. Finishing touches and adjustments- edit work according to helpful critiques.
This may be under 11 but clean up would be good for one of the last steps. Such a fixing kinks in the graph editor.
ReplyDeleteHow bout something about remembering to apply the 12 Principles of Animation during all of the relevant stages of the process?
ReplyDelete