Wednesday, September 11, 2013

Tuesday, August 27, 2013

Grade Update - Term 1307


Here are the grades.  You can resubmit the Bouncing Ball, Video Reference, and Walk Cycle assignments for a better grade.  Orange means that the assignment was either late or is a Resubmission grade.  Be sure to turn in your assignment by 1pm the day it is due, at the latest, or it will be late.

See you in class!
~Joe

Monday, June 24, 2013

Term 1305 - Grade Update


Here are the grades as they stand now.  Orange means that it is either a resubmission or a late assignment.  Green is missing.  You can resubmit the Walk Cycle, Bouncing Ball, and Video Reference (if you shoot more and make a better edit).  All other grades hold as they are.  Remember you can go to figure drawing or do gesture drawing from either of the online resources I have listed on the Links page of this blog.

Wednesday, June 12, 2013

Basic Blocking - Maya Taylor Critique Please



...Soooo Decided to start more break downs and inbetweens. Gonna also start polishing some poses. Please would love feedback.

Wednesday, June 5, 2013

Wednesday, May 29, 2013

Alright guys, could use some help. This is my attempt at a sneaky walk. I am having a lot of trouble with the arms (and hands) and getting them to swing nicely in arcs with such drastic movement in the body from pose to pose. Any comments are greatly appreciated. Thanks in advance guys!

Wednesday, May 22, 2013

Final Project idea #3 thumbnails called, "loose change".

Thumbnails for my second final project idea called "Living in fear".

Tuesday, May 21, 2013

Thumbnails for one of my final project ideas, called "Shoo Fly".

Here is my attempt at a heavy ball bearing bounce.

Friday, March 15, 2013

JClark Final animation. "Tim the Bouncer of Pain!"

Please help me out and critique as hard as you can, I wanna improve as much as I can. thanks.

JMurnan Final


Matt Berg Anim2 Final


Sergio Final


Jennifer Baker Animation

Maya Taylor Final Project : RIDING



Eugene Anim2 Final


Frank Paulino Final


Elysse Czopek Final

Well here is my Final, for this class. I must say that I am not an animator really. No really. I learned a lot of knowledge about animation, and how we interact with our body language. I would like to say thank you to any of my classmates who have helped me along the term, as I have helped them with their projects.

Elysse Czopek
Final

Thursday, March 14, 2013

Elysse Czopek Critiques


Hey All,
So Here is my animation so far. It still needs some major splinning/ work. Please disregard the first segment of the video since It is wrong and, I have really only worked on the poses.  Could, you all please critique the second half of my animation.

Elysse Czopek

Thursday, February 28, 2013

Beginning Spline Smooth

Looking to Make sure this is smooth enough. I remember Sergio saying it was very linear. does it seem to flow more now?

Saturday, February 23, 2013

spline critique

 
 
 
Spline critique by Desiree Soto
(All of the guy is  in spline and the girl's legs and torso are in spline)

Torso Critique

Torso Crituque in Spline Mode By: Sergio Camara

Tuesday, February 12, 2013

Issue with constrained object

I am trying to find out the best way to fix this problem I am having. I have an object constrained to the wrist of my character. It looks fine when he picks up the object but does not seem to fit in the hand in other poses.  Also I need the object he is holding to have some overlap when he moves his hand. I am assuming part of the problem is the placement of the pivot because it is in the center of the object and not where he is holding it. Is there any work around to animating a constrained object such as baking the animation? Do I need to create a simple rig on the object to make this work or is there a better way? 

-Jared Murnan

Monday, January 28, 2013

Morpheus 1.3 fixed on server

Hey class,
It looks like my file didn't transfer to the server completely.  But it should be working fine now.  So the Morpheus rig file to use, if you're using 2013 is at:

\\titan\classes\AVE_Animation2\Animation 2 Rigs\Morpheus\MorpheusRig\scenes\
and it's called     morpheus1_3.ma

Let me know if you have any issues with it.


Cheers,
Joe